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Ol'Scratch Art
Print: Walter O'Neal / Professor Oreo's Painting
Tutorial Extravaganza!! - PART I
By Walter O'Neal (Professor Oreo)
Okay, here’s the first part of the Ol’ Scratch
painting tutorial thread I’ve been threatening to
post…
I’m going to try to be as thorough as possible in
explaining everything from A-Z, but I’m sure I’ll
forget something and omit a thing or two along the
way. Feel free to ask me to clear things up or get
more detailed if I’m glossing over something that
you’d really like to know more about. That being
said… let’s make with the skoolin’!
Original concepts

These were the 3 concept drawings I first showed
Jarrod to try and get and idea of where to go with
the piece. We both liked the second
over-the-shoulder one because it acted kind of like
a preview movie trailer for the character - showing
his full body but still only hinting at the
character without spilling the beans like giving you
a clear frontal shot of him would. These concepts
were all done just in pencil on simple tracing
paper, and without a copy of the sculpture in front
of me. So he doesn’t look all that Ol' Scratch-ity
yet, but I’ll tackle that in the final drawing.
Once I had the sculpture in front of me, I took a
bunch of reference photos with the proper light
sources and did a little ghetto Photoshop editing to
get what I wanted.

Using those photos, I made a finished line drawing
that will later be transferred to the final painting
surface. I drew the body, wings, and background each
on separate sheets of tracing paper so I could be as
loose and general as I wanted while drawing each
portion without having to worry about screwing up
the other parts.
Final line drawings


Once the drawing is finalized I scan each part ( the
body the wings and the background) and assemble them
into one image in Photoshop.

Then I print out 2 side by side copies on a sheet of
plain 8.5”x11” paper. Just using a 2B pencil, a bit
of white gouache (for the highlights), and the
reference photos I took, I make a general value
study working out all the in’s and out’s of how the
overall piece is going to look in black and white.
This gives me a general guideline to follow while
painting the piece, and I know the image will read
correctly as long as I stick to these values no
matter what colors I eventually use. This is my
project bible so to speak and I will reference it
constantly while working on the painting.
Value study

Okay, graphite transfer time! I flip over my full
size drawings and retrace all of the final line work
in a soft 2B pencil lead on the back.

I then take a burnishing tool and just rub the
surface of the drawing to transfer the line work
down on my painting board. Some people use
store-bought graphite sheets that they lay between
the original drawing and the painting board to get
the same effect, but I’ve never been a fan of that
and here’s why… Once I’ve done it my way and traced
the line work on the back, I can be as careless and
ruthless as I want to be when rubbing/transferring
the drawing down on the painting surface. I don’t
have to have to worry about rubbing outside of the
lines or rubbing in the exact shape of the lines or
anything because the only places where the graphite
will transfer is where I’ve already placed it on the
back… and that’s it. Plus I can get about 3 good
transfers of the same line work before it becomes
too light to see, and that’ll save me time in the
long run. For instance, if I decide after I’ve
already painted over the face that I want to
re-transfer the eyes again; it’s an incredibly easy
fix. Just drop the drawing back down on top and
start rubbing - no need to precise about re-drawing
the exact same eye shapes again.
Finally, let’s whip out the paint! For the painting
surface I’m using Strathmore 500 series cold press
Bristol illustration board. It’s a very thick board
so it’ll resist warping when you get it really wet
with a bunch of washes. It’s not exactly cheap
(about $8 bones for a 20”x30” sheet) but I think
it’s definitely worth it. I’ve taped off a nice one
inch border around the piece using masking tape and
a flat burnishing tool to really seal the tape to
the board. Once I’m done with the painting I’ll pull
the tape off to reveal a clean white border. By the
way, all of the paints I will be using are Liquitex
heavy body acrylic paints - from the tubes, not the
jars.
The first thing I do is paint on a nice soupy water
glaze of cadmium yellow paint. I hit it with a blow
dryer to speed up the drying process.

Also - notice those x’s and +’s at the four corners
of the board? Those are the registration marks I use
to help me line up the drawings for transferring. I
draw them on the board with a thin Sharpie marker
and then I trace them individually onto each sheet
of my final line drawings. So when it comes time to
try and line everything back up again to transfer
the drawings, I can use these marks as a clear
guideline to know that everything is straight. I’ll
cover them with some masking tape once I start using
some darker colors so I don’t end up obscuring them
later.
Next I glaze on some cadmium orange and focus more
on the edges of the piece and leave the center
alone. All the paints are being brushed on
incredibly wet (very soupy) and then I hit the
painting with a couple of blasts from a spay water
bottle to break up any brush strokes. I’ll show a
more detailed explanation in a bit when I’m, using
some darker colors that’ll be easier to see. Okay 1
more glaze of yellow then another glaze of orange
brings us here.

There’s a bit of subtlety and a touch of depth to
the paint now from the 4 layers, so it looks like
there’s a bit of atmosphere there. I’m still using
the blow dryer between stages so that everything is
dry and set before moving on to the next wash.
Now I wet the surface and drop in a wash of
dioxazine purple mixed with some maroon.

And I IMMEDIATELY blast it with a shot from
the spray bottle to break up the brush strokes.

The surface is VERY wet and I’m tilting the
painting, using gravity to direct the color in the
glaze around the surface. This isn’t an exact
science and you can only control it so much, but
that’s part of the fun. Some cool things will happen
that you didn’t necessarily plan for, “happy
accidents”, and you‘ll end up working them into the
piece. It’s pretty nifty.
Drying it with the blow dryer ends up pushing the
paint around a bit too much, so I decide to let this
wash air dry. It takes about 10 minutes. I drop a
similar wash into the upper left corner and let it
dry as well.

Now I decide to transfer the background drawing
including a few elements of the outline for Ol’
Scratch’s body. I transfer the top of his head, his
shoulders, and his legs, just to give me a basic
clue of where his body falls so I don’t end up
investing any time building up washes in areas
that’ll just be painted over later. Notice that I’m
lining up the registration marks on the drawing with
the ones on the board.

With the drawing transferred, I drop an orange glaze
down to add some more color and start bringing all
the sides together.

I throw in a thicker wash of yellow oxide on the
right hand side to kinda build up some of a rock
like texture, and add a couple more watery
maroon/purple glazes on the left side to simulate
the stalagmite structures I had going in the value
study I made.

One of the washes makes this really cool element of
yellow peaking thru the purple that I totally love.
Sadly, that ends up being my favorite part of the
entire painting... But hooray for happy accidents!

A little more yellow oxide for some rocks, and
another purple/maroon wash on the bottom right to
again simulate what’s going on in my original value
study.

I drop a little black gesso into a spot where one of
Scratch’s wings will be to make sure that I don’t
make my washes too dark. I want the wings to be
darker than the clouds so it looks as though the
wings are sitting in front of them.

Okay here’s a better chance to show you how I’m
laying on some of these washes.
First wet the surface with the spray bottle.

One of the perks of working with acrylics is that
water won’t disturb what’s already been laid down
like it would if this were done with watercolor.

Once the surface is wet, brush on some strokes of
the soupy glaze.

Once the strokes are down, IMMEDIATLEY hit it again
with the mist from the spray bottle to break up the
brush strokes.

The paint will still stay in the general area, but
you can tilt the board to gently direct it in one
direction or another. You can hit it with a blow
dryer to speed up the drying process, but be careful
not to get it too close or you’ll start blowing the
paint around as it sits in the puddle of the glaze.


Still building up some more darker washes in the
upper right hand corner…

Okay here’s something kinda cool. Liquitex paint
colors each have an opacity rating to tell you how
“thick” the color is. It’ll say “transparent”,
“translucent” or “opaque”. Transparent colors are
generally best for glazing because they are thinner
and won’t obscure the painted layers beneath them as
much. Opaque colors are generally bad for glazing
because they tend to get fairly cloudy when thinned
and leave a milky haze over the painted layers
beneath them. But that milky quality of thinned
opaque paints is something I actually like because
it has its own uses.
Cadmium Orange is one of those colors that can get a
bit milky when glazed, so I float a couple of
thicker milky glazes of it around the upper right
corner to simulate a heavy smoky effect for my faux
lava waterfall area. It works pretty well.

More dark purple glazes are added to build some more
thickness in the rocky areas

One last glaze is placed in the upper right corner
to help frame the image and keep the lightest parts
in the center of the piece.

Here we have the final image of the background with
all of the glazes done.

And here’s a quick animated gif showing the progress
of building the background glazes

Time to transfer Ol’ Scratch himself, again using
the registration marks to aid in lining up the
drawing with the board.

That green thing I’m using to transfer the lines is
a burnishing tool. That’s just a fancy name for
what’s basically just a metal ball at the end of a
spring-loaded stick. The spring is so you can adjust
the pressure you’re applying - so if you’re one of
those super heavy-handed *******s you can give the
tool a much lighter touch, so that you’re not
punching holes thru anything.


The wings are transferred as well and the graphite
is sealed with a very thin wash of cad yellow
acrylic paint.

If you don’t seal the drawing you can end up rubbing
it off with the friction of your hand resting on the
painting and it can smear. Sealing it also takes
away the reflective property of the graphite so it’s
not shining light back at you from certain angles.

Here’s the painting so far with Ol’ Scratch fully
transferred.

Right away I’m jumping back into the background
and using some straight cad orange to paint in the
lava and separate out the tiers of the waterfall.
I'm done laying down washes, so everything I'm
painting now will be much thicker. I'm only adding
enough water to the paint to make it flow off of the
brush evenly.

Also I'm using that same cadmium orange to separate
out some of the pseudo-rock structures on the right
side of the painting.

I’m working with the washes I made previously and
trying to use some natural lines to separate the
lower gas clouds, forcing some of them into the
background and some of them into the foreground. I'm
using the cad orange to determine the tops of the
shapes here.

Ah...time for the good ol' toothbrush trick. Take an
old toothbrush (or if you’re Brandon, go ahead and
just steal the one Jarrod is currently still using
to brush his teeth) and scrub it into some paint. It
helps if the tooth brush is just a tad bit damp but
by no means actually wet.

Drag your thumb across the tip of the brush and
it’ll flick little spots of paint forward. Use a
test sheet first to makes sure your gobs of paint
aren’t too large or too watery.

I flick some spots of cad orange just about
everywhere and then some spots of cad yellow as I
get closer to Ol’ Scratch's body in the center of
the piece where it’s supposed to be brighter. I’m
doing this to simulate some of the airborne ash,
embers and sparks, you’d see around a large open
flame.

I add a little cad yellow to the center parts of my
lava flows for some highlights and that pretty much
finishes up the background of the painting.

I’ll end up touching up the part where his legs meet
the clouds on the ground, but that won’t be till a
little later when I’ve actually fully painted in his
legs.
The Finished background

Now on to getting my palette ready to paint up Ol’
Scratch himself!
I get rid of all my other paint and I start to set
up my palette from scratch, mixing what will be my 3
main colors. I mix my middle tone which will be his
basic skin color (yellow oxide, cad orange and
neutral gray), the color of the darkest shadows
(more diox purple and maroon with a touch of black
gesso), and the color of the brightest highlight
(some unbleached titanium with a touch cad yellow).
Now that I have those 3 colors I mix a couple of
transition stages between the middle tone and the
shadow, and between the middle tone and the
highlight color. I generally try to stick between
7-8 different color stages from darkest color to
lightest color with my midtone right about… well,
right about in the middle. If this painting were
going to be much larger I might mix a few more
stages of paint to make the transitions a little
smoother for the larger scale, but on average a full
range of 7-8 steps works just fine.
Here’s my palette… and here it is 2.5 weeks later …
the paint’s still wet baby!

I’m using a wet palette set up to keep my acrylics
moist so that they won’t dry out and will stay
usable for weeks at a time. This way I only have to
mix my paints once and don’t have to worry about
remixing and color matching later. Check out this
wet palette tutorial I put together for more info on
the wonders of wet palettes and how to set one up.
It’s the best trick you’ll ever learn for working
with acrylics… Trust me.
http://www.deviantart.com/deviation/35607420/?qo=14&q=by%3Ano-sign-of-sanity&qh=sort%3Atime+-in%3Ascraps
Now to finally give Scratchy some skin!
I start applying the paint by glazing a thin layer
of my middle tone to set the overall stage for the
general color of his skin. Normally I would glaze
the entire figure with this middle tone before I do
anything else, but I already like what I’m seeing so
I just go ahead and get started building up the
forms.

Working from darkest color to lightest color, I drop
in the darkest form shadows where the front light
source transitions into the back light source. I’m
covering more ground than I need to with this dark
color because I want to layer the next few stages of
lighter colors over each other with a bit of
overlap. That’ll help with the blending.
 
Okay, I move to the next lightest color and paint
all of the areas where I think it needs to be, still
using my graphite value study as my guide. Where
this color meets the previous color I blend the
edges by using really small light strokes… almost
like making hatch marks with a pencil. Also I’m
being mindful of the direction of the paint stokes
and I’m using them to aid me in depicting the forms.
Notice how the strokes are vertical on the deltoid,
implying the vertical striations of the muscle.

The next stage is lighter and I continue to fill in
where needed and overlap the previous color with
some feathered hatch work - Still keeping in mind
that I want my brush strokes to flow across the
forms wherever possible to simulate the pulling of
the skin across the muscle. The effect will become
much more apparent in the next few stages.

I’m up to the middle tone I originally mixed, and
it’s the one that has the most saturated color in
it. It’ll get sandwiched between the less saturated
darker tones I’ve already laid down and the paler
lighter tones that’ll I’ll lay down on top of it.
And that’s where you should see the most color – not
in the highlights or the shadows, but in the middle
tones.

Okay, I repeat all of the previous steps for the
rest of the upper body and bring the entire torso up
to my middle tone.

So, next stage up and the form is really starting to
pop. The forms are really starting to turn and you
can see how the direction of the brush strokes helps
to give that sense of volume.

Notice in some spots I’ll add random strokes of much
lighter colors well into the previous darker colors
and purposely not blend them. Skin isn’t perfect and
these little strokes add to that look of an uneven
surface. If everything is too smooth it’ll end up
looking a touch more like a cartoon or a mannequin.

The entire torso is taken up to that during this
stage and I decide that I really don’t need to punch
it up much more than this. I’ll end up hitting a few
more highlights here and there with a color one
stage lighter than this but they end up being very
subtle and hard to capture on camera.

So here’s a little animated gif where you can see
the directions of the brushstrokes used in an
overlay.

And the tutorial continues!!!
Okay, I start over the entire process of building up
the forms on the legs, still using my value study to
guide me.

Here’s our first cast shadow. Up until now I’ve just
been painting “form shadows”, (shadow areas on an
object caused as the form of the object turns away
from the light) and now we have a cast shadow
(shadows caused by one object blocking and
obstructing light from hitting another object behind
it) which is an entirely different animal. My
technique for doing these may be classified as a bit
of overkill but it gets me the results I want. So
what I do is initially ignore the cast shadow and
paint the form as it would be if it weren’t there.
So I paint the entire upper leg following the
previous steps from darkest color all the way to the
lightest color. Once that’s completed, I take the
darkest color used in that form and drop a thin wash
in the shape of the cast shadow across the leg. I
try to keep it as even and uniform as possible. When
the wash dries it looks thin and transparent and you
can still see the form beneath it through the
obscurity. It’s this type of transparency that makes
the cast shadows look believable and different from
the form shadows.

Notice how I drop in a little mini cast shadow where
the edge of the skirt meets the thigh. It’s that
thin wash technique and it's a very subtle effect
you get with the transparency by doing it this way,
but it’s worth the time in my opinion. Notice how
the cast shadow completely blends into the dark form
shadow of the upper thigh. Because the form shadow
was painted opaquely, the thin cast shadow of the
same color automatically blends into it. Since it’s
already opaque, it’s not like the wash of the same
color can make it any darker.

The rest of the legs continue to be built up. Notice
that where the legs are showing beneath the fog at
his feet that I’m only painting the sides of his
legs and leaving the centers and the top edges
blank. This gives the impression that the clouds are
obscuring the legs without having to work too hard
for the effect.

Once the lower legs are fully painted, I drop in the
lower half of the same cast shadow from his arm and
scepter over his knee.

Using the same build-up process, I paint in his left
hand in the back. Notice that I’m still only focused
on the main light source and I’m leaving the
portions where the other light source would fall
(the top of the hand, his belly, etc) blank for the
moment. I’ll paint that in later. The reason why I’m
leaving them completely blank is that the exposed
background areas are bright enough to simulate what
the second light source will eventually look like
when I paint it in. So it’s kinda acting as a
preview and it helps me to get a better sense of
what the finished image will look like.

Using my second darkest shadow color, I start
blocking in the darkest parts of the rear wing. I
don’t want to use my darkest color here because I
want there to be less overall contrast in that rear
wing to set it further back in the distance than the
rest of the body. Again it’s a subtle thing but it
helps create a sense of space and distance in the
piece.

Using that same color, I build up some glazes to
bulk out the area.

Since some parts of that wing are supposed to be
very thin skinned, I like having some of the
background show through the glazes and I won’t cover
it up entirely when I start building up my light
colors. That way it’ll have some of a glowing
effect, similar to when you can see light through
someone’s ears when they are lit from behind.

I use my darkest shadow color on the closer front
wing to block in the darkest areas.

I decide that I want to make it look like the wings
are merging with the cloud structure in the upper
left, so I try to keep the values of the wings and
the clouds similar where they meet. I don’t want one
standing out too much from the other. The idea of
merging the clouds and the wings is all a bit
contrary to what I was thinking when I was painting
in the background, but I’m allowed to change my mind
a bit… aren’t I? 
I follow up by glazing that same color across the
entire wing to block it in as well. I do the same to
the supports of both wings where they meet his back.
You can start to see how the wing in front looks
closer than the wing in the back due to the darker
shadow color being used.

Now I go through the same process of building all of
my lighter colors on that back wing, but I don’t go
as light as I did when I rendered the rest of the
body. Again, I’m trying to reduce the contrast to
set that wing behind the body and further into the
background.

Here is the completed back wing.
You can see I left several spots fairly thin so the
background light shines through the skin a bit.

I render up the lights for the wing supports just
like I did for the rest of the body. I’m adding more
of those random dabs of paint to give these parts a
very uneven and almost pebbled look. I also drop in
a few cast shadows with thin washes just like I did
on the leg earlier.

I render up the forms of the front wing and go
through the full range of lights like I did with his
torso. You can see that this wing really pulls
forward in front of the other one now. That effect
will eventually be pushed further when I add in the
second light source.

After looking at the piece for a while, I decide
to drop back down to the legs and add some cad
orange where the clouds meet the calves. This helps
push the legs back and the clouds forward. I add
some more cad yellow and cad orange to the rest of
the surrounding clouds in the low foreground to add
some more levels of depth to them as well.

The Bros. asked me to alter the tail and make it
into more of a coiled shape. So I drew the new tail
onto a fresh sheet of tracing paper and then
transferred it to the painting just as before with
the same graphite transfer method.


I build up the tail just like all of the other forms
and bring it up to finish.

Continue onto Page 2
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